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- An AnimBrush is a brush made up of animation cels.
- First, we will need to have some animation frames to work with.
- Now we will animate this simple brush by drawing over the series of frames.
- The 1 and 2 keys on the main keyboard move back and forth through the frames.
- This information tells us what frame we're on, and how many frames there are.
- Let's make the brush do a simple bouncing motion.
- Press the 4 key, to play the animation continuously.
- Pressing the space bar or a mouse button will stop the animation.
- We can now pick up an area of the animation to use as an animbrush.
- The Pick Up option is what we need to select.
- This works like the Brush Tool. Now we have to pick up a rectangular area.
- First, we'll use Shift-1, to go to the first animation frame.
- We can use the 1 & 2 keys to go through the frames to see the area we want.
- Now, click & hold the left button to start a rectangle to surround the area.
- Again, the 1 & 2 keys can be used to make sure we surround the complete area.
- Release the mouse button to accept the animbrush dimensions.
- Enter the number of cels to pick up for the animbrush.
- The area of animation is now an animbrush copy attached to the pointer.
- If we used the right button, the area would have been cut from the screen.
- You can use this brush just like any other custom brush,
- However, the animbrush will move through its cels as you paint with it.
- If you want to paint the animbrush over multiple animation frames,
- hold down the Alt key as you paint. The animbrush now animates over frames.
- Other demonstrations will show how to use the Move requester with animbrushes.
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